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Late 1700s Revolutionary War Fort

This is a personal project I've been working over the summer: a late 1700s revolutionary war fort. I am responsible for modeling, set dressing, lighting and texturing the fort assets and rocks.

Assets were created with Maya, Zbrush, Substance Designer, Substance Painter, and UE4. Foliage and trees come from Quixel Megascans.

Flythrough

Rock and Ground Materials Made in Substance Designer

Rock and Ground Materials Made in Substance Designer

Substance Graph: Ground Material

Substance Graph: Ground Material

Ground Material: Breakdown

Ground Material: Breakdown

Fort Props

Fort Props

Fort Props: Breakdown

Large Rocks for Bash Kit

Large Rocks for Bash Kit

Progress Shots